Phoenix, the immortal bird that rises from ashes, embodies hope and rebirth.
Infinite lives mechanic -- revives on death for sustained presence through long fights. Early primary DPS; later sub-DPS alongside Hercules.
When Phoenix falls, she casts Rise From Ashes. If she is the only remaining unit and under Rise From Ashes, the battle is lost (can only trigger once per battle). (Rise From Ashes: Becomes untargetable, restores 15% of max HP per sec, revives when HP is fully restored.)
Phoenix targets the farthest unit, sacrificing 50% of her max HP to summon a phoenix that strikes the target, dealing DMG equal to 240% of her ATK + 100% of sacrificed HP to the target and all units along the path.
Each Phoenix's Normal Attack consumes 10% of her current HP, dealing DMG equal to 100% of ATK and inflicting a stack of Soul Burn on the target. (Soul Burn: Deals DMG equal to 75% of ATK every 2s for 10s, stacking up to 10 times.)
Phoenix gains 5% ATK SPD for every 10% of max HP lost, stacking up to 10 times.
Phoenix restores HP equal to 200% of ATK + 25% of lost HP over 10s.
No strengths listed yet.
No weaknesses listed yet.
No team compositions listed yet.
Good damage early on, subdps later on with infinite lives. Later used purely as nezha relic fodder.