Sekhmet is the goddess of fire, war, vengeance, menstruation, and medicine.
Push for enemy grouping only. Single use case: group enemies for AoE follow-up. No other investment value.
Performs 3 kicks and deals DMG to enemies in a cone. The first 2 hits deal DMG equal to 80% of ATK, and the last hit deals DMG equal to 120% of ATK and knocks back the target.
Sekhmet launches an enemy, strikes the target 6 times, each dealing DMG equal to 30% of ATK, and finishes with a heavy blow dealing DMG equal to 400% of ATK. She is immune to Crowd Control for the skill's duration.
Dealing DMG increases her ATK by 5%, stacking up to 20 times.
Initiates a duel with the nearest enemy. Both participants will always prioritize attacking each other, and they take 50% less DMG from enemies not involved in the duel. The duel lasts 8s or until one participant falls.
When Roaring Fury is fully stacked, Normal Attacks deal extra DMG equal to 10% of the target's max HP (up to 200% of her ATK).
No strengths listed yet.
No weaknesses listed yet.
No team compositions listed yet.
Can be used to push enemy for grouping but thats all. Pretty useless overall.