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Heroes Mengpo
S+

Mengpo

Hearts Hearts Support Support Arcane Arcane Legendary
Buff TeamDebuff Cleanse TeamHeal TeamReduces AttributesEnergy RestoreHit AvoidRevive

Mengpo, Legendary Support of the Hearts faction, governs the battlefield through Samsara—the power of return. While others fight to survive, Mengpo ensures that death itself is only a pause. Her Ultimate gathers Samsara stacks that revive fallen allies at full strength, turning defeat into renewal. As long as her companions stand, her Relic renders her untouchable. Stone of Three Fates shatters control effects and restores the afflicted, while Lycoris Bloom channels power to the ally closest to unleashing their Ultimate. With Mengpo present, the flow of battle bends around a single truth: for her allies, the end is never the end.

At a Glance (Lv. 300, Divine V)
631.0K Rank 26
Might
191.9K Rank 45
ATK
2.28M Rank 30
HP
52.1K Rank 12
Armor
44.4K Rank 24
M-Res
4% Rank 45
Crit Rate

Samsara's Shore

Ultimate

While having Samsara stacks, consumes one stack to revive a fallen ally and restore 50% of their max HP (Passive). Grants herself one stack of Samsara (Active).

Lv 2Revived units restore 80% of their max HP.
Lv 3Increases the maximum stacks of Samsara to 2.
Lv 4Revived units restore 100% of their max HP.

Stone of Three Fates

Skill 2

Passive: When an ally is controlled, immediately restores HP equal to 200% of her ATK to them and removes their debuffs. CD: 20s.

Lv 2Restores HP equal to 220% ATK.
Lv 3Reduces the CD to 15s.
Lv 4Restores HP equal to 250% ATK.

Waters of Oblivion

Skill 3 Magical

Deals DMG equal to 270% of ATK to the enemy closest to backline allies and inflicts River of Oblivion, moving toward the initial position for 3s.

Lv 2River of Oblivion also reduces the target's CRIT Rate by 30%.
Lv 3Duration extends to 5s.
Lv 4Deals 300% ATK as DMG.

Lycoris Bloom

Skill 4

Buffs the ally with the highest Energy, increasing their ATK by 15% and restoring 50 Energy per sec to them for 5s.

Lv 2Grants 20% DMG RED.
Lv 3Increases ATK by 30%.
Lv 4Restores 80 Energy per sec.

No Return

Relic Lv. 30

When there are 5 or more surviving allies (excluding minions) on the battlefield, Mengpo traverses the boundary between life and death, making herself untargetable.

Lv 2A unit revived by Samsara gains 200 Energy.
Lv 3Restores 200 Energy whenever an ally falls.
Lv 4When there are 4 or more surviving allies (excluding minions) on the battlefield, Mengpo becomes untargetable.
S+ Overall
S PvP
S S
PvE Early PvE Late
Offensive
Defensive
Utility
Ability Tags
Buff TeamDebuff Cleanse TeamHeal TeamReduces AttributesEnergy RestoreHit AvoidRevive
Strengths
  • Full-HP revival creates a genuine second life for any fallen carry
  • Untargetability in early-fight phases protects the revival engine
  • Anti-CC cleanse fires passively at no cost — free value in any CC-heavy matchup
  • Lycoris Bloom rewards Energy-focused team construction with sustained ATK% and Energy regen
  • Relic energy feedback loop: ally deaths refuel Samsara stack generation
  • Backline peel from Waters of Oblivion repositions divers without consuming support actions
  • Enables aggressive playstyles and risk-heavy teams that would otherwise be unviable
Weaknesses
  • Two or more heroes dying simultaneously exhausts both Samsara stacks at once
  • Untargetability has a hard headcount requirement — falls away as allies die
  • Stone of Three Fates has a cooldown; a second CC wave in the window receives no protection
  • Revival advantage negated by anti-revive mechanics on some boss encounters
  • Energy lock or silence stalls Samsara stack generation
  • Brings minimal direct damage — teams must field other dedicated damage sources

No team compositions listed yet.

Relic Investment
Recommendation Early 1 / Mid 20 / Late 30
Used In Odyssey / Spire / PvP

Infinite revives, battery, cc, dmg buffs, untargetable. Support with almost no weakness and with most complete kit a support could have.

F2P Investment
Recommendation Divine
Sacrifice 4-Piece
Sacrifice I virtue asset
Sacrifice I
Sacrifice II virtue asset
Sacrifice II
Sacrifice III virtue asset
Sacrifice III
Sacrifice IV virtue asset
Sacrifice IV
2-Piece At combat start, HP +10%
4-Piece At combat start, max HP +30% while current HP remains unchanged
Stoic 2-Piece
Stoic I virtue asset
Stoic I
Stoic II virtue asset
Stoic II
2-Piece At combat start, HP +10%
Defiance 2-Piece
Defiance I virtue asset
Defiance I
Defiance II virtue asset
Defiance II
2-Piece At combat start, HP +15%