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Heroes Skadi
S+

Skadi

Spades Spades Mage Mage Arcane Arcane Legendary
Crowd ControlEnemy VulnerabilityArea Damage DealerAtk UpEnergy Restore

Core of Control

Core Mechanic mid depth

AoE carry with damage scaling by enemy density and built-in lifesteal. Non-overlapping synergies -- slots into any comp. CN: closest non-Celestial DPS to a Celestial.

At a Glance (Lv. 300, Divine V)
631.0K Rank 26
Might
229.9K Rank 15
ATK
1.65M Rank 60
HP
26.3K Rank 63
Armor
38.6K Rank 35
M-Res
10% Rank 1
Crit Rate

Drifting Vortex

Ultimate Magical

Create an Ice Vortex that continuously moves around the battlefield while targeting enemy Deity units (excluding minions) for 8 seconds. While active, the Ice Vortex deals 36% ATK as DMG to nearby enemies every 0.5 seconds. If it passes through an enemy that is Crowd Controlled, it instead deals 60% ATK as DMG.

Lv 2While active, the Ice Vortex deals 48% ATK as DMG to nearby enemies every 0.5 seconds. If it passes through an enemy that is Crowd Controlled, it instead deals 80% ATK as DMG.
Lv 3Ice Vortex's each consecutive hit on the same target increases the DMG that target takes from Ice Storm by 12%, stacking up to 15 times.
Lv 4While active, the Ice Vortex deals 60% ATK as DMG to nearby enemies every 0.5 seconds. If it passes through an enemy that is Crowd Controlled, it instead deals 100% ATK as DMG.

Ring of Blizzard

Skill 2 Magical

Summon a Blizzard with 3-meter radius in a densely packed area. The blizzard deals 40% ATK as DMG every 0.5 seconds for 3 seconds, then deals 100% ATK as DMG to enemies that remain within the area after 3 seconds.

Lv 2Deals 60% ATK as DMG every 0.5 seconds.
Lv 3Deals 80% ATK as DMG every 0.5 seconds.
Lv 4Enemies that remain within the area after 3 seconds are Frozen for 3 seconds.

Ice Prison

Skill 3 Magical

Freeze the current target for 2 seconds and deal 240% ATK as DMG.

Lv 2Also deals 80% ATK as DMG per second to units around the target.
Lv 3Deals 270% ATK as DMG.
Lv 4Duration extends to 3s.

Realm of Frost

Skill 4 Magical

When an enemy unit is affected by a Crowd Control effect, Skadi summons an Ice Spike to deal 60% ATK as DMG to the target.

Lv 2Increases DMG dealt to 80%.
Lv 3And restores 30 Energy.
Lv 4Increases DMG dealt to 100%.

Iceforged Veins

Relic Lv. 0

Triggering Realm of Frost grants 8% ATK for 3s. Stacks up to 10 times.

Lv 2When Skadi is about to fall, she freezes herself for 3s, becoming invincible and restoring 20% of her max HP per sec. This can be triggered once per battle.
Lv 3Triggering Realm of Frost grants 12% ATK for 3s. Stacks up to 10 times.
Lv 4Triggering Realm of Frost grants 12% ATK for 8s. Stacks up to 10 times.
S+ Overall
S PvP
S S
PvE Early PvE Late
Offensive
Defensive
Utility
Ability Tags
Crowd ControlEnemy VulnerabilityArea Damage DealerAtk UpEnergy Restore
Strengths
  • Damage scales with team CC output — the more control, the higher the damage
  • Triple scaling axis: fight duration, control frequency, and hit stacking compound multiplicatively
  • Energy self-sustain through Realm of Frost allows near-constant Ultimate availability in CC-heavy teams
  • Relic ATK stacking grows stronger over time — snowball potential in extended fights is extreme
  • Relic Lv2 pseudo-revival prevents DPS reset and extends the scaling window
  • AoE DoT from Ring of Blizzard + persistent Ultimate covers large areas when enemies are grouped
  • Ring of Blizzard Lv4 Freeze creates additional CC that feeds back into the loop
Weaknesses
  • Entirely dependent on teammates providing crowd control — near-useless in CC-less teams
  • Hard-countered by Cleanse and CC-Immunity effects that shut down the passive engine
  • Vulnerable to burst compositions that kill before the control loop can start
  • Needs setup time — first few seconds of a fight are her weakest point
  • Tornado pathing is positioning-dependent; scattered enemies reduce hit frequency
  • Single-target encounters (bosses) severely limit Realm of Frost proc rate
Relic Investment
Recommendation Early 10 / Mid 20 / Late 30-35
Used In Odyssey / PvP / Spire

Closest dps to a celestial that we have in game currently, can clear most of teams. and doesn't contest teammates with hecate or any other meta team.

F2P Investment
Recommendation Divine - D5 / (Dupe overtime)
Desire 4-Piece
Desire I virtue asset
Desire I
Desire II virtue asset
Desire II
Desire III virtue asset
Desire III
Desire IV virtue asset
Desire IV
2-Piece At combat start, ATK +10%
4-Piece After 15s into the battle, ATK +20%
Fervor 2-Piece
Fervor I virtue asset
Fervor I
Fervor II virtue asset
Fervor II
2-Piece At combat start, Energy Regen Bonus +10%
Wildness 2-Piece
Wildness I virtue asset
Wildness I
Wildness II virtue asset
Wildness II
2-Piece At combat start, HP +15%