Virtue Guide
Delusion Den Guide
Tips
Boss Encounters
Events
Totems
Summon Calendar
Changes
About
Support the project
Heroes Hephaestus
S

Hephaestus

Hearts Hearts Support Support Arcane Arcane Legendary
Atk Spd UpBuff TeamDamage Reduction TeamEnergy Restore TeamHeal TeamAtk DownAtk Spd DownCrowd ControlRemoves Armor

A zone-control support who deploys 3 mechanical devices at battle start, activating them one per Ultimate cast to build toward a field-wide Fusion effect. Anchored to his Forge, he gains unlimited range and damage reduction in exchange for total immobility.

At a Glance (Lv. 300, Divine V)
631.0K Rank 26
Might
191.9K Rank 45
ATK
2.10M Rank 37
HP
47.1K Rank 20
Armor
54.8K Rank 13
M-Res
4% Rank 45
Crit Rate

Mech Domain

Ultimate

Summons 3 inactive mechanical devices at combat start. When cast, activates the furthest device. Allies within its AoE restore 15 Energy and HP equal to 50% ATK per sec. Enemies in the AoE gain -15% ATK and -20% ATK SPD. If all devices are activated, decreases DMG dealt by enemies by 20%, and grants all allies 30% DMG bonus and 50% ATK SPD for 5s. This effect also triggers on Hephaestus's subsequent Ultimates.

Lv 2Allies in the activated device's AoE restore 20 Energy and HP equal to 60% ATK per sec.
Lv 3Enemies in the activated device's AoE gain -20% ATK and -30% ATK SPD.
Lv 4If all devices are activated, decreases DMG dealt by enemies by 40%, and grants all allies 50% DMG bonus and 80% ATK SPD.

Artisan's Insight

Skill 2

Hephaestus fires a beam to restrain the enemy with the highest DPS for 2s (+0.5s for each activated device on the field), reducing the target's Armor and M-RES by 20%.

Lv 2Reduces Armor and M-RES by 30%.
Lv 3Duration extends by 1s for each activated device on the field.
Lv 4Reduces Armor and M-RES by 50%.

Primal Resonance

Skill 3

Hephaestus's Energy Regen +20% (Passive).

Lv 2Hephaestus's Energy Regen +30%.
Lv 3Hephaestus's Energy Regen +40%.
Lv 4Hephaestus gains 200 initial Energy on entry.

Molten Aegis

Skill 4

Heals the weakest ally for HP equal to 150% ATK and reduces their incoming DMG by 10% for 5s. For each activated device on the field, further reduces incoming DMG by 5%.

Lv 2Restores HP equal to 170% ATK.
Lv 3For each activated device on the field, further reduces incoming DMG by 7.5%.
Lv 4Healing is increased to HP equal to 200% of ATK.

Undying Forge

Relic Lv. 30

At combat start, Hephaestus places a forging bench before him. When he moves away, it teleports him back and inflicts Overload, disabling him for 5s. Hephaestus enters the [Dedicated] state near the bench, gaining infinite attack range and 30% DMG RED.

Lv 2In the [Dedicated] state, the CD of Artisan's Insight and Molten Aegis -50%.
Lv 3In the [Dedicated] state, Hephaestus's max Energy -30%.
Lv 4In the [Dedicated] state, Hephaestus takes 60% less DMG.
S Overall
N/A PvP
S S
PvE Early PvE Late
Offensive
Defensive
Utility
Ability Tags
Atk Spd UpBuff TeamDamage Reduction TeamEnergy Restore TeamHeal TeamAtk DownAtk Spd DownCrowd ControlRemoves Armor
Strengths
  • Exceptional team sustain - Multi-layer healing (150-200% ATK scaling) plus damage reduction stacking makes team nearly unkillable once ramped
  • Teamwide damage amplification - +30% all-ally damage bonus when all 3 devices active; synergizes perfectly with DPS-heavy carries
  • Heavy enemy debuff layers - Reduces enemy ATK by 15%, ATK SPD by 20%, and armor/M-RES by up to 50% while restraining highest threat
  • Scales infinitely with energy regen - Each point of energy regen accelerates device activation; exponential power growth with Fervor/Far virtue sets
  • Unique support role - Only physical/tanky support in game, scales differently with gear and doesn't overlap with magical supports
Weaknesses
  • Requires time to reach peak power - Needs 3 Ultimates (~15-20 seconds) to activate all 3 devices; crippled in short fights or early-game rushes
  • Immobility creates positioning risk - Forge anchors him to one location; forced movement away triggers 5-second stun that leaves team without support
  • Catastrophic to displacement CC - Pan/Khepri/Set pulls mean stun + defenseless team; one bad position equals match loss
  • Energy starvation is fatal - Pan's energy drain and Cronus cooldown reduction prevent him from hitting 3 Ultimates; hard-countered by energy-denial supports
  • Vulnerable to burst compositions - Fast teams can burst down team before 3 devices activate or before he heals allies to safety
  • Assassins with CC like Nyx can mute his healing and stun him before he gets going
  • Displacement/Pull heroes that move Hephaestus away from his forge trigger a 5-second stun that completely disables him
Relic Investment
Recommendation Early 20 / Late 30
Used In Odyssey / PvP (need testing) / Spire

Caishen 2.0, with more offensive buffs and utility as tradeoff for less energy and slower snowball potential. Fits a lot of teams that can frontline and let him do his stuff from the backline. Mandatory buffer for higher odyssey/heart spire.

F2P Investment
Recommendation Mythic-Divine
Sacrifice 4-Piece
Sacrifice I virtue asset
Sacrifice I
Sacrifice II virtue asset
Sacrifice II
Sacrifice III virtue asset
Sacrifice III
Sacrifice IV virtue asset
Sacrifice IV
2-Piece At combat start, HP +10%
4-Piece At combat start, max HP +30% while current HP remains unchanged
Fervor 4-Piece
Fervor I virtue asset
Fervor I
Fervor II virtue asset
Fervor II
Fervor III virtue asset
Fervor III
Fervor IV virtue asset
Fervor IV
2-Piece At combat start, Energy Regen Bonus +10%
4-Piece Upon using Ultimate, gains 10% ATK, Max at 4 stacks
Stoic 2-Piece
Stoic I virtue asset
Stoic I
Stoic II virtue asset
Stoic II
2-Piece At combat start, HP +10%
Defiance 2-Piece
Defiance I virtue asset
Defiance I
Defiance II virtue asset
Defiance II
2-Piece At combat start, HP +15%