Off-tank sub-DPS with layered utility. Without dupe and relic investment she feeds enemy energy. Multiple non-obvious tricks in kit.
Passively, at the start of battle, inflicts Crimson Doom Mark on the 3 farthest enemies. Every 2.5s, Crimson Doom Mark deals DMG equal to 15% of their current HP, capped at 240% of ATK, and destroys 50 Energy. When an enemy with Crimson Doom Mark falls, the mark does not disappear. Instead, it drains the target's essence and transforms into a Source of the Drought Devil at the target's location. Upon activation, inflicts Crimson Doom Mark on the nearest enemy, disabling them for 3 seconds, dealing 400% of ATK DMG, and absorbing 200 Energy.
Deal 100% of ATK DMG to the nearest enemy and interrupt them. If the target has Crimson Doom Mark, this instead deals 300% of ATK DMG and stuns the target for 2s.
Passively, heals for 50% of the DMG dealt by Nuba and Crimson Doom Mark. Converts any HP restored beyond Max HP into a shield. This shield cannot exceed 100% of Nuba's Max HP.
When Nuba falls, she consumes one Source of the Drought Devil to revive at her current location, restoring 30% of her Max HP.
Enemies infested with Crimson Doom Mark deal 25% less DMG. Each time Nuba casts her Ultimate, all enemies infested with Crimson Doom Mark permanently lose 15% ATK SPD, stacking up to 4 times.
- Applies <span class="doom">Crimson Doom Mark</span> at battle start passively — no ramp-up required for debuffing
- Permanent ATK SPD reduction on marked enemies stacks up to 4× — grows more oppressive as the fight extends
- Built-in self-revive through Drought Devil sources provides exceptional staying power
- Energy drain/destruction on Ultimate can delay and disrupt enemy Ultimate rotations
- Reliable Stun on Skill 1 against marked targets — near-100% CC uptime against tagged enemies
- Passive lifesteal + overflow shield (Rite of Ashes) makes her self-sustaining once invested
- Dual debuff coverage: DMG reduction + ATK SPD reduction simultaneously
- At low dupe/relic investment, Doom Mark passive ticks can actually <em>feed</em> enemy Energy instead of draining it
- Self-revive requires sources to exist — if marks expire before she dies, no revive token is available
- Single-target focus on Ultimate active — mark re-application hits only the nearest enemy
- No direct healing outside of the revive HP restore — vulnerable to sustained burst before marks expire
- Utility-focused — needs supporting DPS; does not function as a standalone damage carry
Good offtank subdps, has plenty of utility in kit. Overall a good unit. If lacking investment on dupes/relic she will just give enemy free energy.




