What Is the Celestial Spire?
The Celestial Spire is a vertical progression mode where you fight your way through floors using a locked faction team. Each faction (Spades, Hearts, Clubs, Diamonds) has its own separate tower, and your progress is entirely determined by how well your roster is built for that specific faction.
Celestial Spire Philosophy
Many players approach Celestial Spirethe same way they approach PvP - put the five strongest heroes together and push. This works up to around floor 300. Past that, it fails consistently.
Why Generic Teams Fall Apart
- Celestial Spire rewards specialized faction synergy above raw hero power.
- A T0 hero running in the wrong squad will underperform a weaker hero in the right squad.
- Some heroes are effectively relic-gated - their contribution is minimal until relic level reaches a meaningful threshold.
- Some teams are designed around a single structural piece. Remove that piece and the entire engine collapses.
- Faction difficulty varies drastically. What works in Spades does not map to Clubs.
Replacements Are Not Equal
Most faction teams have one or two heroes that have no true replacement. Substituting them with a "similar" hero does not maintain the same team output. It produces a structurally weaker team that may look functional on paper but will fall apart at floor 470+.
- Build around the faction, not around individual hero strength alone.
- Relic priority follows the team, not just the carry.
- Know which heroes in your team have no replacement before investing.
- A floor 500+ team requires specific core pieces, not just high-rated heroes.
- Some factions are harder than others even at the same investment level.
Faction Difficulty Overview
Not all factions are equally forgiving. This overview gives you a quick sense of what to expect from each faction before committing investment.
- ConsistencyVery High
- ScalingStrong
- Replacement FlexLow
- ForgivenessHigh if core intact
Control-engine faction. When the squad is correct, Spades is the most consistent high-floor Celestial Spirefaction. Missing core pieces hurts but the team is otherwise forgiving on execution.
- ConsistencyHigh with core
- ScalingStrong late
- Replacement FlexVery Low
- ForgivenessLow without Mengpo
Sustain and revive faction. Incredibly powerful when fully assembled, but collapses quickly without its core support pieces. The most core-dependent faction in Celestial Spire.
- ConsistencyMedium
- ScalingVery Strong
- Replacement FlexLow
- ForgivenessLow early
Pressure snowball faction. Wins by compounding damage chains and locking enemies into dangerous positions. Fully online this team is scary - before it comes together, it is inconsistent.
- ConsistencyVariable
- ScalingHigh ceiling
- Replacement FlexMedium
- ForgivenessLow
High-risk burst faction. The most RNG and execution-dependent faction. When the burst hits, runs collapse fast. When it does not, the team stalls. Investment-sensitive.
Spades
The most stable control-based Celestial Spirefaction
Best Endgame Team (500+)
Flex option: Iris can replace Khepri depending on the floor mechanic.
Why This Team Works
Skadi is the structural backbone. Every CC applied to an enemy triggers Skadi's passive, generating bonus damage and energy. The rest of the team exists to feed this loop continuously - Poseidon opens with broad AoE control, Momus extends the disruption window, and Khepri applies additional pressure.
Khepri anchors the frontline and creates setup opportunities for Skadi and Momus. Poseidon adds pressure and contributes to the CC chain. Nut provides late scaling value and additional utility that elevates the team above the 450 floor range.
Momus is not purely a frontliner - the chaos and disruption he creates is the amplification layer for Skadi. Without Momus, the control chain becomes shorter and the team loses sustained pressure. This is why Momus is a genuine core piece, not a filler tank.
Relic Requirements
Replacements and Fallbacks
Floor Progression
The Skadi control loop starts making sense here. Team synergy begins to show. Relic investment on Skadi is the main variable that separates runs at this bracket. Most players with a basic Spades squad can reach and clear this range.
Setup quality matters. The loop must fire consistently. Weak frontline protection of Skadi becomes visible. Relic 20-30 on Skadi becomes the threshold for reliable clearing. Nut's scaling contribution starts becoming meaningful.
Relic check becomes serious. Skadi at relic 30 is the minimum expectation. Nut's investment level now directly impacts ceiling. The team is among the most stable at this range but still requires proper configuration and positioning.
Team Variants by Investment Stage
Hecate fills the Nut slot as a temporary scaling option. Functional through floor 430-450.
Iris replaces Hecate for stronger support contribution. Skadi relic 20-30 target. Reliable through 460-480.
- Skadi has no replacement. If you do not have Skadi, Spades Celestial Spireat 450+ is not viable regardless of what else you run.
- Wrong positioning breaks this team. Skadi needs the CC loop to fire. Wrong squad setup looks like hero failures but are actually setup failures.
- Do not mistake Hecate for a full Nut substitute. She bridges the gap but does not replicate Nut's ceiling or role.
Hearts
The sustain and revive faction with strict core requirements
Best Endgame Team (500+)
Flex option: Yanluo replaces Cancer or appears alongside in specific anti-burst or hook-disruption floors.
Why This Team Works
Mengpo is the core of the Hearts identity. She provides a revive mechanism that gives the team a second life on critical heroes, fundamentally changing how attrition fights play out at 500+. Without this, the team does not operate as a sustain faction - it is just a generic lineup.
Caishen adds energy acceleration and another layer of survival and sustain on top of Mengpo's revive. Yuelao contributes healing and damage amplification. Cancer provides major protective utility. This triple-sustain architecture is what makes the team viable at the highest floors - each layer covers the gaps of the others.
Hladgunnr operates as the frontline carry, delivering pressure while the support structure keeps her alive. The team does not win through burst - it wins through outlasting and outscaling sustained opposition. Hladgunnr's effectiveness is directly tied to how well her support deities protect her access to skill rotations.
Relic Requirements
Replacements and Fallbacks
Floor Progression
Strong start when the core support structure exists. Hladgunnr carries with Mengpo and Caishen keeping the team alive. Missing either support here starts showing immediately as heroes die faster than the team can operate.
Roster quality is decisive. The double-sustain framework needs to be assembled. Mengpo relic 20-30 is the critical threshold here. Runs that previously survived on positioning and luck start requiring actual investment.
The complete revive-loop and triple-sustain framework is required. Hladgunnr relic 30-40 combined with Mengpo relic 30 is the minimum for consistent progress. This bracket punishes any gap in the support chain immediately.
Hephaestus fills the fifth slot as a frontline anchor. Serviceable through floor 420-440.
Yanluo brings disruption control in the flex spot. Solid through 460-470 with proper relic.
- This faction collapses without Mengpo. No other hero provides comparable revive value. Treat Mengpo relic as your highest Hearts priority.
- Dying too fast means investment is too low - not that the team is bad. This team should outlast opponents, not burst them. If it does not survive long enough to sustain, relic levels are the issue.
- Substitutes are sidegrades at best. Most replacements in this faction represent meaningful capability loss, not lateral swaps.
Clubs
The snowball damage faction built around premium scaling
Best Endgame Team (500+)
Early option: Pan provides control support before the endgame squad is fully assembled.
Why This Team Works
Jormungandr and Jiutian Xuannv form the irreplaceable foundation. Jormungandr's damage chains and pressure output are multiplied by Xuannv's premium scaling support. This pairing is what separates an endgame Clubs team from a generic lineup. Everything else in the team exists to keep this synergy online and extend it.
Eris supports damage flow and ensures cleanup on priority targets. Wenshen enables explosive chain-damage patterns that multiply the team's burst windows. Anubis contributes pick potential and threat handling - locking down dangerous enemy heroes before they can disrupt the damage chain.
This team wins by compounding. The first kill or the first major CC window cascades into the next. Wenshen's explosive patterns reward the team for initiating correctly. Against teams that can survive the first wave of damage, the run becomes much harder. Front-loading damage is critical to the faction identity.
Relic Requirements
Replacements and Fallbacks
Floor Progression
Works when the Snake core (Jormungandr + Xuannv) is online. Pan and Anubis can fill flex spots. The damage chain does not need to be perfectly tuned yet - raw hero power carries through this range with reasonable relic levels.
Support structure starts mattering significantly. The chain must fire correctly. Missing Xuannv's investment or running Nuba instead shows clearly at this bracket. Wenshen's contribution to explosive patterns becomes necessary.
Missing core investment becomes visually obvious. The Snake + Ghost synergy must be fully online. Eris at relic 30 and Xuannv at 30+ are the investment gates. Jormungandr's relic level directly limits the team ceiling at this bracket.
Nuba and Pan as substitutes. Functional below floor 440. Prioritize getting Xuannv.
Snake + Ghost core assembled. Pan holds the Eris slot. Reliable through 460.
Full endgame squad. Jormungandr and Xuannv relic 30 are the primary investment gates.
- Jormungandr has no replacement. The entire faction identity runs through him. Without Jormungandr, Clubs Celestial Spireis not viable at high floors.
- This team looks strong only when the chain fires. If enemies survive the initial burst window, the team often stalls. Correct positioning and squad order are not optional.
- Nuba is not Xuannv. She bridges the early game but provides a fraction of the scaling contribution. Prioritize Xuannv investment as soon as possible.
Diamonds
The burst faction with the highest volatility and investment ceiling
Best Endgame Team (500+)
Flex options: Athena in more defensive variants; Serket as a situational niche pick for specific floors.
Why This Team Works
Heracles is the core of Diamonds. His burst output is the single highest-priority damage source in the faction and the reason the team functions at endgame. Every other hero in the lineup exists to either extend his survival window, amplify his burst, or clean up what he does not finish.
Meret enables tempo and controls support flow. Bastet contributes frontline pressure alongside Heracles. Set provides utility pressure and disruption that keeps the enemy team off-balance between burst windows. Phoenix provides the safety net that allows high-risk runs to recover rather than instantly collapse.
Unlike Spades or Hearts, this team does not win through sustained control or sustain. It wins through front-loaded burst. This means runs succeed or fail based on whether the burst window connects. High execution ceiling, but also the highest variance. Investment level reduces variance significantly - under-invested Heracles is the main failure mode.
Relic Requirements
Replacements and Fallbacks
Floor Progression
Functional with early squad. Heracles at modest relic levels can carry through this range on raw burst. Phoenix provides enough safety net that failed burst attempts can be recovered. The team does not need to be fully assembled here.
Team quality and carry investment become clearly visible. Heracles relic 20-30 is the threshold. Runs that previously succeeded on burst + recovery now require the burst to land cleanly. Phoenix becomes essential rather than just helpful.
The Heracles investment gate is real. Relic 30 is the minimum for consistent progress. Below this threshold the burst does not reliably eliminate priority targets before they respond. This bracket is the most RNG-sensitive of all four factions at equivalent investment levels.
Athena in place of Meret for safer early play. Functional through floor 420-440.
Meret joins the lineup, Athena provides defensive support. Reliable through 460-470.
- Heracles under relic 30 at floor 500+ is a trap. The burst does not connect cleanly, runs fail not because of the team but because of under-investment. Do not push 500+ with Heracles below this threshold.
- This faction looks amazing or awful. There is no in-between. If a run goes poorly, diagnose whether it was investment or positioning before adjusting.
- Highest variance of all four factions. Do not compare a good Diamonds run to a good Spades run as baseline. Spades is more consistently good. Diamonds has higher highs and lower lows.
Replacement Philosophy
A common mistake in Celestial Spireis assuming that any hero of similar rarity or rating can substitute for a core piece. This assumption is wrong in most cases and leads to misguided investment.
Some heroes are so structurally central to their faction that removing them does not produce a weakened version of the team - it produces a different team entirely. These heroes must be treated as prerequisites, not optional upgrades.
- Skadi (Spades)
- Mengpo (Hearts)
- Jormungandr (Clubs)
- Heracles (Diamonds)
Some heroes have a substitute that provides partial functionality. These allow players to push floors temporarily while saving for the correct hero. They are explicitly weaker - not lateral swaps.
- Nut - Hecate (Spades)
- Yuelao - Hephaestus (Hearts)
- Jiutian Xuannv - Nuba (Clubs)
- Meret - Athena (Diamonds)
A minority of slots in each faction are genuine flex positions where two or more heroes offer comparable value depending on the floor. These are the only true interchangeable positions.
- Khepri / Iris (Spades)
- Cancer / Yanluo (Hearts)
- Anubis / Pan (Clubs)
- Set / Scorpio / Athena (Diamonds)
Investment Priority Summary
If you are deciding where to direct Celestial Spire-specific relic investment, use this ordering as a baseline. Investment in the wrong place at the wrong stage is the most common reason players stall in Celestial Spire.
Cross-Faction Priority Tier 1 - Non-Negotiable Gates
Priority Tier 2 - Carry Enablers
Priority Tier 3 - Support Infrastructure
Final Takeaways
Most stable faction for high-floor Celestial Spire. Best starting point if you are building toward 500+.
- Control-engine synergy is highly consistent when intact
- Skadi is the irreplaceable prerequisite
- Most forgiving execution of the four factions
Most replacement-dependent faction. Collapses without core pieces. Extremely powerful when fully assembled.
- Mengpo is the single most critical support investment in the game for this faction
- Cannot be built around substitutes at 500+
- Highest potential at max investment
Hardest to assemble correctly. The Snake + Ghost core is strict. Inconsistent without both pieces online.
- Jormungandr is irreplaceable
- Xuannv is a near-mandatory secondary investment
- Highest damage potential when fully online
Highest risk / highest volatility. Best ceiling but least consistent. Investment-sensitive more than any other faction.
- Heracles under relic 30 at 500+ is a trap investment
- Do not assess team strength from a single run
- More flex slots than other factions once the core is secured